Prim.Blender is a tool for building Second Life™ works offline. While the tool is made to be as simple and user-friendly as possible, a bit of documentation can go a long way.
What you’ll find here are useful tutorials to cover the rough patches: installation, basic usage, importing, and advanced tricks that may otherwise be strange or obscure.
(Caution: Prim.Blender is no longer actively supported. If you would like to support this tool, or take over as project maintainer, please see my email below.)
Without further ado:
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Have ideas for a tutorial? Email me!
Send your idea, posting, or link, and I’ll post it here with full credit.
What you’ll find here are useful tutorials to cover the rough patches: installation, basic usage, importing, and advanced tricks that may otherwise be strange or obscure.
(Caution: Prim.Blender is no longer actively supported. If you would like to support this tool, or take over as project maintainer, please see my email below.)
Without further ado:
—-
- Prim.Blender: Installation
- Prim.Blender: Basic Usage
- Prim.Blender: Sculpties
- Prim.Blender: Textures
- Prim.Blender: Blender Scene Saving and Loading
- Prim.Blender: Importing
- Prim.Blender: Setting Importer Permissions and Creator Tags
—-
Have ideas for a tutorial? Email me!
Send your idea, posting, or link, and I’ll post it here with full credit.
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