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	<title>Half Past Null &#187; /dev/zero</title>
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	<link>http://halfpastnull.com</link>
	<description>&#62; Division by Zero. Singularity terminated.</description>
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		<title>About Prim.Blender and the state of this blog</title>
		<link>http://halfpastnull.com/index.php/2009/01/21/about-primblender-and-the-state-of-this-blog/</link>
		<comments>http://halfpastnull.com/index.php/2009/01/21/about-primblender-and-the-state-of-this-blog/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 07:50:56 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[omgwtfbbq]]></category>
		<category><![CDATA[prim.blender]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=130</guid>
		<description><![CDATA[Yesterday, America received a historic new president. The irony is not lost on me, then, that I choose this time to give a status update on Prim.Blender and this blog.

Newcomers to this site may notice I haven&#8217;t posted new material in the past six months. A large part of this was the completion of my [...]]]></description>
			<content:encoded><![CDATA[Yesterday, America received a historic new president. The irony is not lost on me, then, that I choose this time to give a status update on Prim.Blender and this blog.<br />
<br />
Newcomers to this site may notice I haven&#8217;t posted new material in the past six months. A large part of this was the completion of my Master&#8217;s degree at the University of Miami. But&#8230; some of it wasn&#8217;t.<br />
<br />
In particular, I want to discuss the lapsing of support for Prim.Blender, what it means, and what I have next on my own agenda.<br />
<br />
<span id="more-130"></span><br />
<br />
Before I continue, I want to let everyone know that it&#8217;s been fun. Really. You all have been great at keeping your questions civil, interesting, and to the point when contacting me, and I really appreciate it. Just as I hope you learned something from me, so too did I from all of you. <img src='http://halfpastnull.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <br />
<br />
<br />
It&#8217;s truly been a great three and a half years. But all good things must come to an end, should they remain &#8220;good things&#8221; for all involved.<br />
<br />
&#8212;<br />
<br />
Several of you have asked me what exactly it means to be &#8220;lapsing support to other tools.&#8221; This means:<br />
<br />
* I will continue to answer support email and forum questions addressed to me.<br />
* I will no longer be working on Texture support for the tool, nor support updates to the Sculpty system by Qarl.<br />
* I won&#8217;t be supporting porting Prim.Blender to third party grids at this time.<br />
* I will begin referring people to other tools maintained by other residents, such as the fantastic <a href="http://liferain.com/downloads/primcomposer/">Prim Composer</a> by Shack Dougall and entries on <a href="http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide">this list</a>.<br />
* Anyone interested in continuing to maintain the project is more than welcome to step up and <a href="mailto:mercen4ry@gmail.com">email me</a> about picking up where I&#8217;ve left off.<br />
<br />
<br />
As for the reason why I&#8217;m choosing to do all this, I find that I no longer have the time or the will to continue supporting this tool for Blender. This is due, among other things, to repurposing my time on other projects. <br />
<br />
Over the years, Linden Lab and I have also differed on a series of core beliefs on what constitutes the so-called &#8220;Metaverse&#8221;; that&#8217;s part of it too, I suppose. And, while I am thankful to them for continuing to open source their system, I can&#8217;t help but feel we all could improve on their system in forming a true &#8220;standard&#8221; for how we conduct ourselves and our avatars.<br />
<br />
<br />
For those interested in the continued hosting of Prim.Blender&#8217;s files and this site, don&#8217;t worry. I will continue to maintain the SourceForge page until a suitable replacement is made, and [re]purpose this blog to discuss more of my own personal and professional projects. I still do cool stuff these days, including within SL. <img src='http://halfpastnull.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <br />
<br />
<br />
But more importantly, I&#8217;d love to know what you all think on this. This site doesn&#8217;t capture too much traffic at the time of this writing, but if you&#8217;re reading this, consider dropping me a line sometime. <br />
<br />
<br />
What are your experiences with my tools? Were they useful? And what cool things have you done with them that you feel are interesting? I&#8217;d love to hear them.<br />
<br />
<br />
Thanks for sticking with me through this journey. It&#8217;s been fun!<br />
<br />
&#8211; Tom &#8220;MrGomez&#8221; Robinson<br />
<br />
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New Tutorial Section, Prim.Blender</title>
		<link>http://halfpastnull.com/index.php/2008/07/12/new-tutorial-section-and-primblender-version/</link>
		<comments>http://halfpastnull.com/index.php/2008/07/12/new-tutorial-section-and-primblender-version/#comments</comments>
		<pubDate>Sat, 12 Jul 2008 05:17:16 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[free as in beer]]></category>
		<category><![CDATA[releases]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=19</guid>
		<description><![CDATA[I&#8217;ve added a new Tutorial section in preparation of the Prim.Blender: How To Use It series, as well as a few sites from past and present.

Prim.Blender has also been updated to 0.5.4, with a *ton* of fixes for Windows users.

Full changelog:

- Added new params: Faces and multires (previously hardcoded)
- Added new GUI components for faces [...]]]></description>
			<content:encoded><![CDATA[I&#8217;ve added a new Tutorial section in preparation of the <strong>Prim.Blender: How To Use It</strong> series, as well as a few sites from past and present.<br />
<br />
Prim.Blender has also been updated to 0.5.4, with a *ton* of fixes for Windows users.<br />
<br />
Full changelog:<br />
<br />
- Added new params: Faces and multires (previously hardcoded)<br />
- Added new GUI components for faces and multires values<br />
- Added &#8220;Reset Mesh&#8221; to sculpt type options<br />
- Fixed default Prim.Blender.blend file for a GUI bug with new objects<br />
- Performed additional regression tests<br />
- Added Windows XP to tested OSes<br />
- Fixed a bug related to not having a full Python installation present<br />
(we now warn the user and catch exceptions as necessary)<br />
- Fixed a directory bug on Windows<br />
- Reformated this text file back to DOS mode to be readable by Notepad.exe<br />
- Updated .prims save output to DOS mode to be readable by Notepad.exe<br />
- Fixed a bug where changing the mirror mode would nuke sculpty meshes without warning<br />
- Changed default LOD back to 3<br />
<br />
&#8212;&#8211;<br />
<br />
Enjoy! <img src='http://halfpastnull.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prim.Blender.Importer posted</title>
		<link>http://halfpastnull.com/index.php/2008/07/05/primblenderimporter-posted/</link>
		<comments>http://halfpastnull.com/index.php/2008/07/05/primblenderimporter-posted/#comments</comments>
		<pubDate>Sat, 05 Jul 2008 04:01:31 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[free as in beer]]></category>
		<category><![CDATA[releases]]></category>
		<category><![CDATA[scupties]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[sculpties]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=16</guid>
		<description><![CDATA[The importer for Prim.Blender has been posted to Sourceforge, as well as the source section of this site.

Built copies are available here:

http://slurl.com/secondlife/Great%20Pubnico/23/71/93/

&#8212;

Happy 4th of July!  

(Even if it&#8217;s technically the 5th on the server&#8217;s clock)]]></description>
			<content:encoded><![CDATA[The importer for Prim.Blender has been posted to Sourceforge, as well as the source section of this site.<br />
<br />
Built copies are available here:<br />
<br />
<a title="SLURL: Great Pubnico, 23, 71, 93" href="http://slurl.com/secondlife/Great%20Pubnico/23/71/93/" target="_blank">http://slurl.com/secondlife/Great%20Pubnico/23/71/93/</a><br />
<br />
&#8212;<br />
<br />
Happy 4th of July! <img src='http://halfpastnull.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <br />
<br />
(Even if it&#8217;s technically the 5th on the server&#8217;s clock)]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prim.Blender 0.5.0 Release!</title>
		<link>http://halfpastnull.com/index.php/2008/06/30/primblender-050-release/</link>
		<comments>http://halfpastnull.com/index.php/2008/06/30/primblender-050-release/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 10:30:37 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[free as in beer]]></category>
		<category><![CDATA[releases]]></category>
		<category><![CDATA[scupties]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[sculpties]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=15</guid>
		<description><![CDATA[I&#8217;ve released another copy of that wonderful, crazy building tool for Blender! With Sculpties!  

It can be found on its SourceForge page:

https://sourceforge.net/projects/primdotblender/

&#8212;&#8211;

I&#8217;ve also posted its code to the Source section.

Yay!]]></description>
			<content:encoded><![CDATA[I&#8217;ve released another copy of that wonderful, crazy building tool for Blender! With Sculpties! <img src='http://halfpastnull.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> <br />
<br />
It can be found on its SourceForge page:<br />
<br />
<a title="SourceForge: Prim.Blender" href="https://sourceforge.net/projects/primdotblender/" target="_blank">https://sourceforge.net/projects/primdotblender/</a><br />
<br />
&#8212;&#8211;<br />
<br />
I&#8217;ve also posted its code to the Source section.<br />
<br />
Yay!]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prim Mirror Code Posted</title>
		<link>http://halfpastnull.com/index.php/2008/06/18/prim-mirror-code-posted/</link>
		<comments>http://halfpastnull.com/index.php/2008/06/18/prim-mirror-code-posted/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 01:02:22 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[free as in beer]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=12</guid>
		<description><![CDATA[I&#8217;ve posted a copy of the original (1.3b) release of the Prim mirror in the source section of this site.]]></description>
			<content:encoded><![CDATA[I&#8217;ve posted a copy of the original (1.3b) release of the Prim mirror in the <a title="Browse source code" href="?page_id=8" target="_blank">source section</a> of this site.]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Source Postin&#8217;</title>
		<link>http://halfpastnull.com/index.php/2008/06/01/source-postin/</link>
		<comments>http://halfpastnull.com/index.php/2008/06/01/source-postin/#comments</comments>
		<pubDate>Sun, 01 Jun 2008 16:01:49 +0000</pubDate>
		<dc:creator>MrGomez</dc:creator>
				<category><![CDATA[/dev/null]]></category>
		<category><![CDATA[/dev/zero]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[free as in beer]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://halfpastnull.com/?p=7</guid>
		<description><![CDATA[I&#8217;ve added a bit of source code to the new source section of this site. Currently it holds LSL2 code for some of my older Second Life projects, plus a new one I might be discussing very soon. Enjoy!]]></description>
			<content:encoded><![CDATA[I&#8217;ve added a bit of source code to the new <a title="Browse source code" href="source" target="_blank">source section</a> of this site. Currently it holds LSL2 code for some of my older Second Life projects, plus a new one I might be discussing very soon. Enjoy!]]></content:encoded>
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		<slash:comments>0</slash:comments>
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