22
07
2008
Prim.Blender: Setting Importer Permissions and Creator Tags
Posted by: MrGomez in articles, prim.blender, second life, tutorials
(The following is an ongoing series of tutorials for my offline builder tool, Prim.Blender. For the tutorial index, click here)
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Setting Importer Permissions and Creator Tags
From the previous tutorial, you should have been able to import your creations from Prim.Blender.
Normally, this would be the natural end of these tutorials.
However, and perhaps irritatingly, there is a step that’s very commonly overlooked when importing objects: setting the correct permissions and creator tag for imported objects.

This is a critical step for creators that wish to receive credit for their work, and is very often overlooked when using resident building tools.
Using old revisions of the Prim Mirror as an example, I receive at least one comment every couple months attributing work that was not mine to me, because a resident used my tools and forgot to set themselves as creator.
Don’t make this mistake.
(more…)
—-
Setting Importer Permissions and Creator Tags
From the previous tutorial, you should have been able to import your creations from Prim.Blender.
Normally, this would be the natural end of these tutorials.
However, and perhaps irritatingly, there is a step that’s very commonly overlooked when importing objects: setting the correct permissions and creator tag for imported objects.

This is a critical step for creators that wish to receive credit for their work, and is very often overlooked when using resident building tools.
Using old revisions of the Prim Mirror as an example, I receive at least one comment every couple months attributing work that was not mine to me, because a resident used my tools and forgot to set themselves as creator.
Don’t make this mistake.
(more…)








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